ANDRONESE MYTHOS |
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SHELCOR | Greater God of Knowledge and Time and Father of the Gods |
MAJOR | All | Creation | Divination | Plant | Summoning | Time |
MINOR | Animal | Astral | Elemental | Protection | Weather |
ARMOR | Non-Metal | Non-Metal Shields |
WEAPONS | Club | Sling | Dagger/Knife | Staff | Spear | Dart | Sickle |
FOLLOWERS | Sages | Philosophers | Alchemists | Rangers | Druids | Mages | Farmers |
FOLLOWER ALIGNMENT | N | any N combo |
PRIEST ALIGNMENT | any non-Evil Neutral |
PROFICIENCY | REQUIRED: 1st: Reading/Writing | REQUIRED: 4th: Bookbinding | CROSSOVERS: General, Priest |
GRANTED | Turn Undead | Language & Communication | Read Magic 2/day @ 2nd | Cont. Light 1x/day @ 4th | Continuous sense of Time and Direction @ 6th | Glassteel 1x/week @ 9th |
SPECIALTY SPELLS | Body Clock | Curse of Tongues |
VESTMENTS | Hooded drab olive green robes with very full sleeves, black trim and belt, and numerous pockets. Both ears pierced in numerous spots along outer edge, set with small gold studs & thin metal chains. Light tan leather sandals with straps bound around the calf and embroidered with vines & leaves. |
RESTRICTIONS | INT of 12 or more. Must carry their copy of "The Histories" at all times, and without it may not cast any spells. Nimbus of glowing mist flows over Priest's body when casting any spell. |
HOLY SYMBOL | Priest's own personalized copy of "The Histories", bound and maintained as best possible. |
SACRIFICE | Books, Diaries and Scrolls (particularly magic ones) are given to a NPC Priest/Temple. |
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FEDERDALL | Intermediate God of Rightiousness, Charity, Duty, and Good Deeds |
MAJOR | All | Combat | Law | Protection |
MINOR | none |
ARMOR | no better than Scale Mail | All Shields |
WEAPONS | All Swords | Battleaxe | Polearms | Spear |
FOLLOWERS | Paladins | Cavaliers | Those who take the side of the weak, poor or defenseless |
FOLLOWER ALIGNMENT | Any non-Evil |
PRIEST ALIGNMENT | LG |
PROFICIENCY | REQUIRED: 4th: Proficient with Sword | CROSSOVERS: General, Priest, Warrior |
GRANTED | Immune to all "Level Drains" | Gain Warriors CON H.P. Bonus | May have STR of up to 18/50 is 18 STR | Infravision continuous @ 2nd | Lay on Hands 3/day @ 3rd | Failed Save vs. Poison results in 1/2 Dam. @ 4th | +1 To Hit all Evil @ 5th |
SPECIALTY SPELLS | None |
VESTMENTS | Pure white wool cloak worn over black tunic, with small white skull cap embroidered with gold thread. Pierce left earlobe once with silver earring set with ivory chip @ 1st. White linen wraps with fine black pattern as leggings under black boots. |
RESTRICTIONS | Wear no Helm/Helmet (Head is A.C. 5 for called hits due to training/Divine intervention). STR of 13 or better. Remain Chaste & Celibate. |
HOLY SYMBOL | Shield, Ring or Pendant; black, with a winding white road upon it. |
SACRIFICE | Give all money and treasure to NPC Priest/Temple, ex. 4 magic items and only gold to buy necessities |
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SEFELDT | Intermediate God of Love, Motherhood, Trust, Healing and Loyalty |
MAJOR | All | Creation | Healing | Necromantic | Protection | Summoning | Wards | Weather |
MINOR | Animal | Charm | Elemental | Guardian | Plant | Sun |
ARMOR | None | All Shields |
WEAPONS | Club | Staff |
FOLLOWERS | Mothers | Artist/ Music. | Rangers | Paladins | Midwives | Farmers | Lovers | Children |
FOLLOWER ALIGNMENT | Any non-Evil |
PRIEST ALIGNMENT | Any Good |
PROFICIENCY | BONUS: Artistic Ability | REQUIRED: 4th: At least 2 of: Singing, Musical Instrument, Artistic Ability, or Dancing | CROSSOVERS: General, Priest |
GRANTED | Turn Undead | Lay on Hands 2x/day | Immune to reversed "Healing" spells | Suggestion 2x/day @ 1st | Soothing Word 3x/day @ 2nd |
Detect Invisible Cont. @ 4th | Immune to Lycanthropy @ 5th | Cast 1 memorized spell as if cast @ 1 Lvl. higher 1x/day @ 6th | Symbol "Persuasion" 1x/month @ 8th | Detect Evil Cont. @ 10th |
SPECIALTY SPELLS | Death's Door (as Necromantic spell) |
VESTMENTS | Simple white cotton robes with tall collar and blue belt with small silver clasp. Plain cotton slippers or wooden clogs, with snug pale green (1st-6th), or light brown (7th+) cotton leggings. |
RESTRICTIONS | May not use any magic Rings, nor any magic Weapons or Armor. No jewelry or adornments. Female Only. Use D6 for H.D. only. Must shave all hair from head. |
HOLY SYMBOL | A small (3") solid Egg of Ash wood (1st-3rd), Marble (4th-6th), Ivory (7th-9th), Gold (10th-13th), or Platinum (14th+). |
SACRIFICE | Give all money and treasure to NPC Priest/Temple, ex. 4 magic items and only gold to buy necessities. |
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KOLVOSS | Intermediate God of Warfare, Labour, Strength, Mariners and Perseverance |
MAJOR | All | Combat | Weather |
MINOR | Divination | Law | Protection | War |
ARMOR | All | All Shields |
WEAPONS | Warhammer | Mace | Flail | Quarterstaff | Club |
FOLLOWERS | Warriors | Mercenaries | Sea- Farers | Merchants | Thieves | Leaders | Laborers | Smiths |
FOLLOWER ALIGNMENT | Any Non-Chaotic |
PRIEST ALIGNMENT | N, LN, LG, LE |
PROFICIENCY | REQUIRED: 1st: Proficient with Warhammer | CROSSOVERS: General, Priest, Warrior |
GRANTED | Incite Beserker Rage | Use Warrior "Weapon Specialization" on 1 Weapon | Immune to 1st-4th Wizard "Illusion/ Phantasm" @ 3rd | |
Suggestion 1x/day @ 3rd for combat | Control Temp. 10' Radius 1x/week @ 4th | Prophecy @ 8th | Gain Followers as per reg. Cleric @ 10th | Guardian Gate Avail. @ 12th |
SPECIALTY SPELLS | Analyze Opponent | Animate Weapon |
VESTMENTS | Brown wool Cape over a Red cotton Tunic, with Black wool pants with brown leather belt. Pierce left eyebrow with silver ring set with a small ruby @ 6th. Belt is decorated in gold & silver Hammers. Black leather boots with metal soles and silver hooks. |
RESTRICTIONS | Must be touching Holy Symbol when Requesting spells or none will be granted (but may still cast spells without it if already granted). Remain Celebate. CON of 14 or better. |
HOLY SYMBOL | A small gold or platinum Hammer, worn as a pendant or carried. |
SACRIFICE | Magical Weapons and Magical Armor are the preferred items, and are cast into the sea or melted down. Better yet, if Priest owns a magic Hammer, sacrifices may be pounded into uselessness & presented to Temple. |
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JINAT | Intermediate God of the Unfairly Treated, Greed, Wealth, and all forms of Hunger |
MAJOR | All | Chaos | Elemental | Guardian | Summoning |
MINOR | Divination | Healing | Protection | Necromantic |
ARMOR | All non-Metal | All Shields |
WEAPONS | Spear | Dagger/Knife | Quarter Staff | All 1-handed Swords |
FOLLOWERS | Thieves | Slavers | Assassins | Mages | Pirates | Seekers of revenge |
FOLLOWER ALIGNMENT | Any Non-Good |
PRIEST ALIGNMENT | Any Evil |
PROFICIENCY | REQUIRED: 1st: Appraising | CROSSOVERS: General, Priest, Rogue |
GRANTED | Climb Walls as Thief of same Level | Turn/ Command Undead | Fear 1x/day @ 3rd | Infravision Cont. @ 5th | Regenerate 1 HP/rd. for up to 1 Turn/day when in full dark @ 7th | Shapechange to Lg. Spider or Crow: 2/day @ 9th |
SPECIALTY SPELLS | None |
VESTMENTS | In public, wear top quality clothes appropriate to the local area. During Services/praying wear blood red shoes and layers of brick red hooded robes and a black gauze mask covering the whole face. |
RESTRICTIONS | Must be touching Holy Symbol in order for ANY spell to be cast. May not touch or contact the leaves or bark of living Oak or Ash trees. |
HOLY SYMBOL | The Priest's single most valuable (monetarily) non-magical possession. |
SACRIFICE | Wealth and treasure given to NPC Priest/Temple. |