LYSTURGIAN MYTHOS |
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LYSTURGE | Greater God of Knowledge and Time and Father of the Gods | |||||
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Full Mantaten Name | La'is Turge |
MAJOR | All | Divination | Law | Necromantic | Numbers |
MINOR | Charm | Thought | Time | Travellers | Wards |
CLERICAL ARMOR | All Armor | Wooden Shields | PRIEST WEAPONS | Quarterstaff |
CLERICAL WEAPONS | Quarterstaff | Dagger/Knife | Dart | Club |
FOLLOWERS | Bards | Foresters | Mages | Sages | Lawyers | Some Artists | Poets |
Those of goodwill who prefer indirect action, knowledge & consensus over force |
FOLLOWER ALIGNMENT | Any Good |
PRIEST ALIGNMENT | LN, LG, and NG |
PROFICIENCY | REQUIRED: 1st: "Reading/Writing" plus any 2 of "Heraldry", "Etiquette", "Modern Language", or "Local History" | |
REQUIRED: 4th: Any 1 of: "Ancient Language", or "Ancient History" | CROSSOVERS: General, Priest |
GRANTED | Language & Communication @ 2nd for races/creatures with writing only | Lay on Hands Pr: 1x/day @ 2nd ¦ Cl: 1x/day @ 2nd | Glyph of Warding Pr: 1x/wk @ 2nd ¦ Cl: 1x/wk @ 3rd |
Affect Normal Fires @ 5th, only to extinguish all flames in the area of effect: granted at this level this would allow even a house wholly aflame to be instantaneously put out) | Read Magic Pr: 1x/wk @ 4th ¦ Cl: 1x/wk @ 6th | Legend Lore Pr: 1x/wk @ 10th ¦ Cl: 1x/wk @ 12th | |
All Divination spells' Duration increases by 1 time unit per 2 levels (Pr: @ 3rd ¦ Cl: @ 5th)[e.g. 7th level Clergy casts "Detect Poison" which is normally "1 turn + 1 round per level", but now becomes "1 turn + 3 rounds per level", or 31 rounds], so long as the original spell duration is not "instantaneous" |
SPECIALTY SPELLS |
VESTMENTS | Long loose cotton tunic with black and white checks, under a white cotton robe with black trip and silver embroidered hexagons. Grey cotton or linen leg wraps, with black leather shoes or boots. Left cheek is tattooed with silver hexagon @ 8th, right cheek @ 12th. |
RESTRICTIONS | INT over 12. Male only. Cannot use scrolls or books in a way that erases them (e.g. cast a spell directly from a scroll). |
HOLY SYMBOL | Six six-pointed stars around a hexagon (the "Sextile") on a ring, shield, etc. |
SACRIFICE | Wealth is given to NPC Priest or Temple |
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BRACCIOS | Intermediate God of Joy and Celebration |
Full Mantaten Name | Barachos |
MAJOR | All | Creation | Healing | Protection | Sun | Travellers |
MINOR | Animal | Guardian | Plant | Wards |
CLERICAL ARMOR | All Armor | No Shields | PRIEST WEAPONS | Club |
CLERICAL WEAPONS | Flail | Warhammer | Mace | Club |
FOLLOWERS | Artists | Merchants | Illusionists | Bards | Rangers | Mages | Thieves | Vintners/Brewers |
Lovers of food, wine & the good life | Celebrants and drowners of sorrows |
FOLLOWER ALIGNMENT | Any Good |
PRIEST ALIGNMENT | N, NG, and CG |
PROFICIENCY | REQUIRED: 1st: "Brewing" and/or "Cooking" |
GRANTED | Turn Undead | Avoid Drunkeness at will | Immune to all ingested Poisons |
Create Food & Water Pr: 1x/day @ 2nd ¦ Cl: 1x/day @ 4th | Suggestion Pr & Cl: 2x/day @ 3rd | Heroes Feast Pr: 2x/mo @ 8th ¦ Cl: 2x/mo @ 10th | |
Immune to Hunger [(CON+STR)/2 round down Days) after which normal penalties start effects: see WSG p. 50] |
SPECIALTY SPELLS |
VESTMENTS | Long white silk tunic interwoven with gold threads and trimmed with a silver border. Tan linen leg wraps with a gold braid border. Gold braid added to shoulder of tunic @ 6th+ Lvl. Brown calfskin boots. Gold or yellow leather or felt skull cap. |
RESTRICTIONS | Must avoid touching blood that the Priest caused to be spilled/shed. Always give freely to beggers/poor. Always buy "the best" with no haggling |
HOLY SYMBOL | Thin, 6" diameter gold plate (on pendant, carried by chain, mounted on breastplate, etc.) |
SACRIFICE | Wealth is given to NPC Priest or Temple |
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SYPHIDE | Intermediate Goddess of Balmed Sorrows and Good Deeds |
Full Mantaten Name | Silphad |
MAJOR | All | Elemental | Healing | Plant | Weather |
MINOR | Animal | Guradian | Law | Protection | Wards |
CLERICAL ARMOR | All Armor | All Shields | PRIEST WEAPONS | Flail |
CLERICAL WEAPONS | Military Fork | Hand Axe | Flail | Bill-Guisarme |
FOLLOWERS | Farmers | Lovers | Rangers | Paladins | Druids | Mothers | Bards |
Lovers of home, simple pleasures, and those who seek a pure, peaceful life |
FOLLOWER ALIGNMENT | Any Good |
PRIEST ALIGNMENT | NG & LG |
PROFICIENCY | REQUIRED: 1st: "Healing" and/or "Herbalism" |
GRANTED | Turn Undead | Soothing Word 1x/day @ 1st | Memory Read Pr: 1x/wk @ 3rd ¦ Cl: 1x/wk @ 5th |
"Death's Door" Pr: 1x/day @ 6th ¦ Cl: 1x/day @ 8th | Repel Insects Pr: 1x/mo @ 4th ¦ Cl: 1x/mo @ 6th | Weather Summoning Pr: 1/wk @ 9th |
SPECIALTY SPELLS | Blossom | Endurance | Endless Flame |
VESTMENTS | Plain hearth-red robes, no shoes of any sort. Green belt @ 1st, white 2-5, and lime @ 6+. Hair is tied back or in braid. Neatly trimmed facial hair for males. Cleanliness is important. Tattoo back of right hand with "flame" @ 4th, left @ 9th, and both cheeks with 3 vertical green stripes @ 14th. |
RESTRICTIONS | Remain celebate. Must have WIS over 11. Priests must wear their vestments all waking hours unless alone. |
HOLY SYMBOL | A lit candle, torch, magical spell (see "Endless Flame") or other source of flame. |
SACRIFICE | Only modest wealth allowed: all else donated to NPC Priest or Temple |
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ASHNUS | Intermediate God/dess of Diligent Labour and Common Weal |
Full Mantaten Name | Ashnais |
MAJOR | All | Combat | Sun | Elemental Water |
MINOR | Elemental Air, Earth & Fire | Protection | Travellers |
CLERICAL ARMOR | All Armor | All Shields | PRIEST WEAPONS | Long Sword and/or Dagger |
CLERICAL WEAPONS | Any Melee weapon (no ranged weapons or bows, etc.) and nothing over 5' in length |
FOLLOWERS | Fighters | Miners | Smithies | Farmers | Masons | Fishers | Sailors/Mariners |
Those who work hard, persevere and toil |
FOLLOWER ALIGNMENT | Chaotic and Good |
PRIEST ALIGNMENT | NG, CG & CN(G) |
PROFICIENCY | REQUIRED: 1st: "Endurance" and/or "Chanting" [Complete Bard's Handbook p. 64] |
GRANTED | +2 to save vs. all Breath Weapons | +2 to save vs. all Wizard spells | +2 to save vs. all Mage spells | Incite Beserker Rage in self 1x/week/level |
"Call For" their Mount - as per Paladin (Pr: @ 6th ¦ Cl: @ 7th | Shapechange to Draft Horse (2x/day @ 7th) | Permanent +1 to CON (max 18) @ 10th |
SPECIALTY SPELLS | Curse of Tongues | Dark Fire | False Dawn |
VESTMENTS | Brown leather jerkin with black cotton or wool breeches and light brown leather belt. Black leather skull cap, with blue embroidery at 7th. Any black boot or working shoe. |
RESTRICTIONS | STR over 12. Must donate 2 weeks/year to NPC farm(s) at harvest time. CON over 11. Must have a number of ornate Holy Symbols tattooed on body equal to level. |
HOLY SYMBOL | A mighty rearing winged horse (on a shield, ring, etc.). |
SACRIFICE | Hand made efforts and/or the fruits of ones labours/craft to local needy NPC or local Temple. |
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LEGOSS | Intermediate God of Survival and Power at all Costs |
Full Mantaten Name | Lentigoss |
MAJOR | All | Elemental Fire | Chaos | Combat | Divination | Necromantic | Summoning |
MINOR | Guardian | Numbers | Thought |
CLERICAL ARMOR | Special Red-dyed Leather Armor | NO Shields | PRIEST WEAPONS | Battleaxe or Warhammer |
CLERICAL WEAPONS | Battle Axe | Warhammer | Flail | Dagger/Knife |
FOLLOWERS | Mercenaries | Slavers | Beserkers | Mages | Sages | Undertakers | Sadists |
Seekers of dark knowledge, those whose only desire is for power over others and depraved killers. | |||||||
Those who seek to avoid death in any way they can, at any cost to themselves or others. |
FOLLOWER ALIGNMENT | Chaotic and/or Evil |
PRIEST ALIGNMENT | NE & CE |
PROFICIENCY | REQUIRED: 1st: Any two of "Ancient History", "Ancient Languages", "Religion", or "Spellcraft" |
GRANTED | Turn (Control) Undead | Immune to all "Holds", "Charms" & "Commands" | Burning Hands (Pr: 1x/day @ 2nd ¦ Cl: 1x/day @ 4th) |
Incite Beserker Rage (Pr: 1x/wk/level @ 3rd ¦ Cl: 1x/wk/level @ 5th) | Bonus Language Prof. Slot every 3 levels @ 2nd (e.g. at 2nd, 5th, 8th, etc.) |
SPECIALTY SPELLS | Create Barrowbane | Create Deathwarder | Create Crypt Servant | |
Create Crypt Thing | Blacklight | Create Undead Minion | Dark Aura |
VESTMENTS | Knee length red cotton tunic with bone buttons under hooded black robe. Thigh-high black leather boots, with bone-motif embroidery. Large sacrifice dagger in bone sheath on black leather belt. |
RESTRICTIONS | Utter deference to more Senior Priests on all issues. Brand of "burning book" symbol (d4 dam) on first day on left shoulder. Alignment & Temple infractions are usually punishable by death. Tattoo of "eye" on forehead @ 10th. Grow beard if male, and keep hair long for male or female priests. |
HOLY SYMBOL | A book with flames coming from the sides ("The Burning Book") on a ring, pendant, etc. |
SACRIFICE | Blood from living creatures and beings |
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PRINTEP | Intermediate Goddess of Fear, Mercilessness and Stealth |
Full Mantaten Name | Printaip |
MAJOR | All | Charm | Creation | Protection | Summoning |
MINOR | Animal | Divination | Healing (Rev. only) | Necromantic |
CLERICAL ARMOR | Up to & incl. Chain Mail | All Shields | PRIEST WEAPONS | Dagger/Knife | Whip |
CLERICAL WEAPONS | Morning Star | Sh./L./Br. Sword | Spear | Dagger/Kinfe | Garrot |
FOLLOWERS | Assassins | Theives | Pirates | Fighters | Mercenaries |
Those who aspire to or admire the dark side of action, pleasure and riches however obtained |
FOLLOWER ALIGNMENT | Any Evil |
PRIEST ALIGNMENT | NE |
PROFICIENCY | REQUIRED: 1st: any two of "Appraising", "Gaming", "Animal Training", and/or "Rope Use" | Bonus NWP Cross-over group: Rogue |
GRANTED | Turn (Control) Undead | Laying on Hands [rev.] (Pr: @ 2nd ¦ Cl: @ 4th) | Shapechange into normal Wolf (Pr: 2x/day @ 6th ¦ Cl: 2x/day @ 8th) |
Backstab and Move Silently as Thief of same level |
SPECIALTY SPELLS | Crawling Darkness |
VESTMENTS | Skintight dark olive green wool or cotton bodysuit, with a long high-collared black leather cape. No shoes or boots. Grey canvas belt with unsheathed dagger and whip hung from it. |
RESTRICTIONS | DEX over 13. Drink no Alcohol. Any horse riden must be bought (owned by Priest). Must be proficient with Dagger and Whip at 1st level. Ritual suicide upon command by more Senior Priest. |
HOLY SYMBOL | Black dyed wolf's tail attached to a short handle. |
SACRIFICE | Most wealth goes to NPC Temple, including magic (Priest may own at most 5 complete items) |
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NIMER | Intermediate God of Authority, Domination and Order |
Full Mantaten Name | Nimais |
MAJOR | All | Astral | Charm | Divination | Thought |
MINOR | Elemental | Guardian | Healing | Law | Necromantic | Protection | Wards |
CLERICAL ARMOR | All Armor | All Shields | PRIEST WEAPONS | Short Sword |
CLERICAL WEAPONS | Quarterstaff | Cross Bow | Short Sword |
FOLLOWERS | Merchants | Rogues | Courtiers | Warriors | Police | Bankers | Leaders |
Seekers of Power, revenge and conspiritors or plotters |
FOLLOWER ALIGNMENT | Any Lawful or Evil |
PRIEST ALIGNMENT | LE & LN |
PROFICIENCY | REQUIRED: 1st: "Local History" and/or "Crowd Working" [see Complete Bard Hdbk. p. 64] |
GRANTED | Turn (control) Undead | +4 Saving Throw vs. all Poisons | Fear Pr: 1x/day @ 1st ¦ Cl: 1x/day @ 3rd |
Erase Pr: 1x/day @ 2nd ¦ Cl: 1x/day @ 4th | Detect Invisible Pr: 3x/day @ 4th ¦ Cl: 3x/day @ 6th |
SPECIALTY SPELLS | Dark Promise |
VESTMENTS | White cotton tunic under grey cotton robe with red spiral stitching on trim and fringes. Belt is cotton and white (1-3 lvl.), grey (4-7 lvl.), dark blue (8-12 lvl.) or black (13+ lvl.). Dark blue linen leg wrap and tan leather shoes. |
RESTRICTIONS | Remain chaste. May own at most 3 complete magic items (rest go to NPC Temple). Must have own Holy Symbol to cast any spell (and may not recover spells without it either) |
HOLY SYMBOL | Clockwise spiral on a red field (on a shield, ring, etc.): the "Endless Spiral" |
SACRIFICE | Wealth, magic and power (e.g. do as church says, report useful information, etc.) |